This post was inspired by a friend of mine who practices Fencing asking about what was possible with a Longsword in GURPS.
Pommel Throwing
Many swords throughout history had removable pommels, which could be thrown to disorient an enemy. Treat as thus:Removing a pommel takes 2 ready maneuvers and requires 2 hands. A fast draw or sword skill roll may change this to 1 maneuver but it failure by 5 or more drops the pommel on the ground at the swordsman's feet! Removing the pommel also removes its weight from the weapon.
Removing a pommel makes the weapon very unbalanced (-4 to skill), but it may be retrieved and reattached.
Not all pommels may be removed! Some blade construction uses the pommel to hold the grip onto the blade; the construction of the hilt may fall apart without it. At the GM's decision, a removeable pommel costs +$10 or $20. Katanas usually did not have pommels at all.
Throwing (DX-3)
Weapon | Acc | Damage | Range | Weight | RoF | Shots | ST | Bulkl |
---|---|---|---|---|---|---|---|---|
Shortsword Pommel | 0 | thr -3/die cr | x0.5/x1 | 0.5 lb | 1 | T(1) | 5 | -1 |
Broadsword Pommel | 0 | thr -2/die cr | x0.5/x1 | 1 lb | 1 | T(1) | 6 | -2 |
Greatsword Pommel | 0 | thr -1/die cr | x0.8/x1.5 | 2 lb | 1 | T(1) | 7 | -2 |
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